Melodies of Eternity App!
May. 7th, 2019 02:58 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player
Name: Arc
Age: 32
Personal Journal: N/A
Contact:
weaponget
Other In-Game Characters: N/A
Character
Name: Sayori
Age: 18 (According to the wiki)
Gender: Female
Canon: Doki Doki Literature Club
Canon Point: Post-Act 1
History: Here and here!
Personality:
To anyone who meets Sayori for the first time, it's easy to see that she's incredibly cheery and upbeat. Always having a smile on her face, she tries to keep everyone else smiling along with her. She's very enthusiastic, although she can be a bit airheaded at times. But it always seems like she would do anything to keep those around her happy, and often her exuberant attitude spreads to those she comes into contact with. She's a thoughtful person as well, seemingly keeping up with what her friends like and trying to do nice things for them. However, when it comes to those she knows better, she can be quite cunning in getting someone to get something for her, like when she forgets a snack and someone notices she's hungry.
Of the four girls in the Literature Club, Sayori was the one most able to stop arguments and fights, particularly between Natsuki and Yuri. She always had a bubbly outer personality, to be sure, but she also knew when to get a little serious and when fights needed to be broken up. Sometimes people needed a bit of a verbal smack, like when her childhood friend fell asleep during his first real club attendance. She can't really stay upset for long, and dislikes it even more when she has it done back to her, but she usually bounces back in either situation fairly quickly.
Sayori is a bit of a disorganized mess, however, especially when it comes to her room, which others have cleaned for her in the past. She's also rather clumsy, which could be seen as a side effect of her enthusiasm. Even her poems seem disorganized in the way they're written at first glance! And yet her clumsiness seemed to make her more likable by the other members of the club.
The harsh truth of it all, however, is that Sayori's bubbly can-do attitude is all an act; she suffers from depression and anxiety, and feels that she herself is worthless. She has very low self-esteem, not wanting people to focus on her problems because she feels she's not worth any of their worrying. Her overly optimistic self does have a purpose, however, and it's to keep everyone around her happy. Always happy. She's good at mediating between people, and dealing with people in general, because she will do anything she can to solve problems and cheer people up. In this way, she is a very selfless individual, but to a harmful and self-toxic degree. But she's fine with this, because if she can make others happy, then maybe she won't have a reason to be unhappy anymore.
Her poem, Bottles, outlines this the most. She feels her own purpose is to make others happy, because without that purpose, she has no reason to live. Even getting out of bed in the morning can take too much effort for her... but her friends, and her wishes to make everyone happy, are what motivates her each morning.
Despite everything, she well and truly does value each and every one of her friends, even if it's mostly a selfish desire to make them happy at the cost of her own well-being. She goes out of her way to make new friends, all so she can look out for them and help them out when they need it.
Even in some of the toughest situations, she can steel herself and do what is needed for the benefit of others. Sometimes it can get too much, though, and she'll start looking for a way out of it.
Sayori did not have a lot of 'normal' development throughout the course of Act 1 - her developments and changes were largely a direct result of the club president, Monika, screwing around with the game code. She became a lot more depressed and suicidal, developing something of a temporary dependency on her childhood friend.
SIDE NOTE: Since she's being taken from directly after Act 1's end, she's going to think that the last day was a bad recurring dream, which will likely alter how she acts and reacts for the first little bit. However, she won't have any dependency on the protagonist since she won't have the 'ramped up' negative tendencies that Monika caused, and will be back to relative normalcy.
Samples: 1 / 2
Vaikuntha
Moogle Name: Fluffy (yes, really)
Moogle Gender: Female
First Job: Scholar
Second Job: Catmancer
Melody: Happy Thoughts - Sayori uses all the healing power she can muster to heal the rest of the party, including herself. (Basically FFXIV's Healer LB2.)
Name: Arc
Age: 32
Personal Journal: N/A
Contact:
Other In-Game Characters: N/A
Character
Name: Sayori
Age: 18 (According to the wiki)
Gender: Female
Canon: Doki Doki Literature Club
Canon Point: Post-Act 1
History: Here and here!
Personality:
To anyone who meets Sayori for the first time, it's easy to see that she's incredibly cheery and upbeat. Always having a smile on her face, she tries to keep everyone else smiling along with her. She's very enthusiastic, although she can be a bit airheaded at times. But it always seems like she would do anything to keep those around her happy, and often her exuberant attitude spreads to those she comes into contact with. She's a thoughtful person as well, seemingly keeping up with what her friends like and trying to do nice things for them. However, when it comes to those she knows better, she can be quite cunning in getting someone to get something for her, like when she forgets a snack and someone notices she's hungry.
Of the four girls in the Literature Club, Sayori was the one most able to stop arguments and fights, particularly between Natsuki and Yuri. She always had a bubbly outer personality, to be sure, but she also knew when to get a little serious and when fights needed to be broken up. Sometimes people needed a bit of a verbal smack, like when her childhood friend fell asleep during his first real club attendance. She can't really stay upset for long, and dislikes it even more when she has it done back to her, but she usually bounces back in either situation fairly quickly.
Sayori is a bit of a disorganized mess, however, especially when it comes to her room, which others have cleaned for her in the past. She's also rather clumsy, which could be seen as a side effect of her enthusiasm. Even her poems seem disorganized in the way they're written at first glance! And yet her clumsiness seemed to make her more likable by the other members of the club.
The harsh truth of it all, however, is that Sayori's bubbly can-do attitude is all an act; she suffers from depression and anxiety, and feels that she herself is worthless. She has very low self-esteem, not wanting people to focus on her problems because she feels she's not worth any of their worrying. Her overly optimistic self does have a purpose, however, and it's to keep everyone around her happy. Always happy. She's good at mediating between people, and dealing with people in general, because she will do anything she can to solve problems and cheer people up. In this way, she is a very selfless individual, but to a harmful and self-toxic degree. But she's fine with this, because if she can make others happy, then maybe she won't have a reason to be unhappy anymore.
Her poem, Bottles, outlines this the most. She feels her own purpose is to make others happy, because without that purpose, she has no reason to live. Even getting out of bed in the morning can take too much effort for her... but her friends, and her wishes to make everyone happy, are what motivates her each morning.
Despite everything, she well and truly does value each and every one of her friends, even if it's mostly a selfish desire to make them happy at the cost of her own well-being. She goes out of her way to make new friends, all so she can look out for them and help them out when they need it.
Even in some of the toughest situations, she can steel herself and do what is needed for the benefit of others. Sometimes it can get too much, though, and she'll start looking for a way out of it.
Sayori did not have a lot of 'normal' development throughout the course of Act 1 - her developments and changes were largely a direct result of the club president, Monika, screwing around with the game code. She became a lot more depressed and suicidal, developing something of a temporary dependency on her childhood friend.
SIDE NOTE: Since she's being taken from directly after Act 1's end, she's going to think that the last day was a bad recurring dream, which will likely alter how she acts and reacts for the first little bit. However, she won't have any dependency on the protagonist since she won't have the 'ramped up' negative tendencies that Monika caused, and will be back to relative normalcy.
Samples: 1 / 2
Vaikuntha
Moogle Name: Fluffy (yes, really)
Moogle Gender: Female
First Job: Scholar
Second Job: Catmancer
Melody: Happy Thoughts - Sayori uses all the healing power she can muster to heal the rest of the party, including herself. (Basically FFXIV's Healer LB2.)